Somehow you got to this game in the sea of apps.
Congrats.
Rookfall isnt a game youve seen before. Its hard. Its not covered with berries or shiny baubles. I didnt have the money or stomach for that.
I created Rookfall to intrigue and challenge the "hard core" game audience. I used very little money to make it. Its not pretty but theres plenty of content, a form of progression, a difficulty curve, and the core puzzle is oddly compelling.
Youll have a hard time at first, but with some practice youll develop some strategy. Due to the nature of the puzzle, solutions come in satisfying epiphanies.
Youll think hard, get frustrated, maybe have to come back to it later, but then finally see the light for some delicious dopamine. Mmmmm dopamine.
Have fun.